Wait until they cry for reinforcements, and keep it going until their "boss" named Don Laploss appears. If you haven't killed it, go to Frozen Trail, and fight around until you engage a Gyaplos. The creature has to be killed before the tip for Treasure #7 is available. When you first enter the Refugee Camp, there is some noise made about a creature that has been harassing the refugees. Treasure #7: An Item at the Hot Spring This one will take a bit of time. The treasure is right near the southwest exit from Low Town. Talk to the guy who's wandering on the west side of the floor (named Belgen) to get the tip. Enter the Abandoned Apartment, then go to the 10th floor. Treasure #6: A Refugee's Misplaced Item Get the tip for Treasure #6 by going into Gohtza from the east. Right before the exit to the next area, the treasure will be there, buried in the snow. The treasure is in Ice Canyon: enter from the south, and go through the Ice Gourge area. Enter the bar, then speak to the guy at the bar named Zamilo. Treasure #5: King of the Glaciers To get the tip, go to the City of Saman after Experimental Staff goes down. The treasure itself is on the far tip of the dock in Saman Port. Speak to Talio again after the cut scene, and you'll grab the tip for Treasure #4. You'll find the stolen money and return it, which nets you a new accessory. Go east at the shop near the tree, then examine the large crate on the left. Talio tells his side of the story, and mentions something about seeing something involving the crow from before Experimental Staff blew up. After the cut scene, speak to him and tell him that you believe him. You'll see a cut scene where Talio is accused of steal money. Treasure #4: Talio's Returned Favor After getting through Experimental Staff, go to Saman and speak to Valze, who is among the three people standing around near the entrance to the port. About halfway along that path is the treasure. You can get the treasure in the Black Cave: enter from the north, go south until you're in the cave (but don't change areas), and take the path that leads south to a dead end. Treasure #3: The Black Cave's Mysterious Treasure Pick up the tip from Deeno Family House in Tosca (the left house of the duplex across the bridge), from Deeno himself. The treasure is at the Old Sorceress's Mansion at the end of the west path in front of the door. Treasure #2: The Bird's Shiny Treasure Speak to Tolty, the innkeeper, in his inn to get the tip. Treasure #1: Tosca Treasure Hunt The tip is given to you automatically in Tosca, and your hand will be held to treasure location. We won't list the treasures themselves we'll keep it a surprise! Remember to use your mini-map and the orange blips to find the treasure themselves even after using our directions. Listed below are the treasures by their order on the screen, how to get the treasure's location unlocked, and where precisely the treasure's location is. Level 2 is in a treasure box in the Great Ancient Ruins, and Level 3 is received from Sed's Pirate Fortress. Gonna post my table in a couple of hours.You can level up the treasure locator twice, which you will need to do to score all the treasures. Me neither, I'm sick and tired of trying to pass the jail cell part and those magic-absorbing worms. BTW, have you got past the jail cell part? I can't get any further and my game crashes every time I switch back to Kaim. Post your current table and I'll see if it works for me. What about you? Have you found anything interesting? Have you got any experience in finding buffs? If you're interested in some of these features, let me know and I tell you how I've found them (as my table may not work for you). I must admit that I'm only working on mortal characters (especially Jansen as he's my favourite character). As regards accessories the max number of slots avaliable for each character are 5 (4 of them are visible)Īnd this is all I have so far. Weapons' parameters (Attack and Defense). Infinite HP/MP when in battle (also that restoring method after each battle you said previously). Characters' weapon, ring and accessories slots. Of course! So far, I've found the following features: Found values which determine the number of accessories a character (mortal) can equip (up to 4).Īnything you find, can you please post addresses or the modified cheat table?
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